| Category: ||E-Conf |
| Subject: ||GALA 2008 - First Call for Participation |
| From: || |
| Email: ||zsofi_(on)_cs.utwente.nl |
| Date received: ||29 Jan 2008 |
| Start date: ||01 Sep 2008 |
Please distribute this call among students, colleagues and
academic and industrial partners, and include link to this event
from appropriate web sites.
Apologies for eventual multiple posting, and thanks for your
GALA (Gathering of Animated Lifelike Agents) at IVA
2008, 1-3 September, Tokyo
http://hmi.ewi.utwente.nl/gala/. Call for
GALA IN A NUTSHELL GALA is an annual festival to showcase the
latest Animated Lifelike Agents created by university students
and academic or industrial research groups. GALA was launched in
2005. GALA provides:
- the GALA Final event, to demonstrate the state-of-the-art in
the technology of virtual humans;
- the GALA Jury Award for student projects and the GALA Public
Award for any entry;
- the permanent GALA Gallery on the web with the best entries
exhibited for further study.
An international jury will select entries for the GALA Gallery,
to be presented live at the GALA Final.
GALA is the major event for demonstrating your interactive
virtual humans, exploiting techniques in real-time graphics,
animation, multimodal interaction, agents, emotion modeling,
dialog management and related areas. The quality and interactive
capabilities of the animated lifelike agent are to be presented
in a short movie (see Submission details). GALA is different from
and complementary to scientific conferences where demonstrations
are at most illustrations of talks, often not included in
proceedings and thus hard to reproduce. GALA specifically
encourages university students at all levels to submit their work
prepared in a shorter time, preferably as a project related to
their university curriculum, unlike the output of larger-scale
research presented at conferences.
1. Student Students from any university, individually or as a
group, may submit in this track. For each student submission a
supervisor should be named, who can be contacted should the
jury want to clarify some issues concerning originality of the
work or status of the authors. The works submitted in this
track must be prepared within a year prior to submission,
preferably as a student project related to a university
curriculum. However, animated lifelike agents created in the
context of a larger research project or industrial application
are welcome too, as well as ones made on their developer's own
initiative, i.e. without any background context. In the first
case, the contribution of the student to the project as well
as the earlier results built upon should be specifically
2. Other In this track work from academic institutions and
industry, as well as from multi-party national or
international projects, is welcome.
All submissions are candidates for the short list of entries, to
be presented at the final show and to be included in the
repository. Submission categories and formal requirements (see
below) are identical for both tracks.
1. Race Reporter The Race Reporter is a talking head, reporting
live on an ongoing horse race. The challenge is to produce a
believable and engaging reporter, both with respect to the
content and the presentation style, conveying the increase of
tension during the race. The Race Reporter should be able to
report in real time on any race generated by the Race
Simulator, software provided via the GALA web page.
2. Animated Lifelike Agent Application The animated lifelike
agent is developed for an application. The movie shows the
animated lifelike agent in the application context. The points
of interest are novelty of application, smoothness of
interaction, appeal, general design, consistency, etc.
3. Animated Lifelike Agent Creation In this category, a special
feature (e.g. lip-sync, body design, facial animation, hand
gesturing) of the animated lifelike agent is to be presented.
The points of interest are modules or tools used to create
certain aspects of animated lifelike agents, in an easy way
and convincing quality.
In the last two categories, the embodiment (head/full body,
realistic/cartoon-like), the cast of role (e.g. information
provider for the user, actor in interactive drama, educator,
chatbot) and the media (e.g. Virtual reality, PC, palmtop, mobile
phone) are open. Novel application domains, designs and media are
encouraged. The only restriction is that the animated lifelike
agent must have reactive and/or interactive capabilities, as
opposed to virtual characters animated for a single purpose (e.g.
CG animation for a film, direct usage of Motion Capture).
Physical robots are not eligible for GALA.
SUBMISSION FORMAT The animated lifelike agent is to be documented
and shown in a movie of 2-4 minutes, in the first round. The
international jury will invite the entries for the second round,
to be demonstrated at the GALA Final in public.
The submission deadline is *1 June 2008*.
For further details, and submissions of previous years, see
ORGANIZERS Chairs Zsofia Ruttkay (University of Twente, The
Netherlands) Yukiko Nakano (Tokyo University of Agriculture and
Steering committee Elisabeth Andre (University of Augsburg,
Germany) Michael Kipp (DFKI, Germany) Tsai-Yen Li (National
Chengchi University, Taiwan) Jean-Claude Martin (LIMSI-CNRS,
France) Stacy Marsella, (USC Information Science Institute, USA)
Anton Nijholt (University of Twente, The Netherlands) Igor
Pandzic (University of Zagreb, Croatia) Helmut Prendinger
(National Institute of Informatics, Japan)
Technical assistant Hendri Hondorp (University of Twente, The
Contact Zsofia Ruttkay by mail: zsofiATcs.utwente.nl
Human Media Interaction E-mail: z.m.ruttkay_(on)_ewi.utwente.nl
Department of Computer Science Phone: +31 53 489 4650
University of Twente URL: http://hmi.ewi.utwente.nl/~zsofi
The Netherlands S-mail: POBox 217, 7500 AE, Enschede
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